It happened later-whole communities were expelled to the taiga due to differences in the rites. They were no longer destroyed by those who worshiped other gods, but their co -religionists.

Although why it was? There will still be, because in the fifth edition of the legendary Civilization Finally, religion returned. I returned, of course, not for free – and not only the lives of heretics will have to pay the top of fate for this mercy. Fresh addon called Gods & Kings It costs separate money in exchange for several new, or rather, well -forgotten old additions to the game process.

How to steal a million

Civilization, If you think about it, reminds something The Sims. Here is a feeling of a deity that performs the fate of people and powers, and the opportunity to play endlessly if desired, and a special niche in the game industry with their circle of selflessly devoted fans. It is not surprising that Firaxis Games Slowly adopts successful commercial experience Electronic Arts and begins to act in a long-term soiled scheme. First, a new version of the game with an updated interface, improved graphics, some modifications, is available – and without a series of a fan of parts, which everyone managed to get used to the previous edition. So, in the original Civilization 5, religion and espionage successfully tested previously tested.

At the second stage of the two -way operation, the developers return the elements that mourned the fan community to the game – now in the DLC format. For a fee, of course. The players are happy, the faded interest in the project was again revived, and the creators, in fact, sell the same ideas twice, three times. Four times. What is it there, the gods love the five.

Gods & Kings – A typical example of such cute crook. The central innovations, as everyone guessed, is an updated religion and a trimmed espionage. True, they added three independent scenarios, several old-new civilizations and units, a couple of dozen technologies. In a word, the facade was updated and painted.

Brotherhood, sister and states

Nevertheless, it will have to be recognized: the topic with worship is realized quite decent.

The state now accumulates the points of faith, which can be obtained for the construction of religious structures and friendship with religious free cities.

Yes, such. From time to time, some Vatican will begin to send a missionary to them to make all citizens brothers and sisters in Christ. Periodically, the government of religious cities will also admire the level of our piety-or not ours if someone else is more God-toal. And by itself, to get in friends with all the ensuing valuable resources.

Frankly, “clergy” requests come from all types of policies, but these are already trifles.

But back to the points of faith. By lifting a certain amount, you can arrange a pantheon in your power and determine some primitive god to worship. Simple pagan beliefs are not a religion yet, but some bonuses can be grabbed by some bonuses. For example, when the population worships the healers, all our “units” automatically restore health next to a friendly city. And the goddess of love improves the mood of subjects, if the population in cities exceeds a certain value.

The cult of fertility in the Christian mosque

It is clear that dense paganism is only a starting point for our liturgical development. After some time, a great prophet will certainly appear in one of the cities. It will help to establish a full -fledged religion with a set of several beliefs “inside”.

Beliefs are the very bonuses that make the theocratic way of existing attractive. God’s admirers can use only one “buns” as a reward for devotion. The adherents of world religions have much more opportunities.

By the way, we ourselves choose not only someone to worship, but also why: theoretically, religion can be “stuffed” with any beliefs. If the great empress of Byzantium decides that for her more appropriate Hinduism than Christianity, no one will say a word to her about this. Moreover, this woman is in the head, that the followers of Christ should build mosques, acquiring them by the glasses of faith – and in this case no one dares to object to her. Finally, not a single suicide will prevent the Constantinople monarchine, along with mosques, introduce fertility ceremonies in everyday life to accelerate the growth of cities by ten percent. So if the player always dreamed of removing one of the world religions, getting rid of unnecessary layers and introduce even more unnecessary ones, then it is enough for him to buy Gods & Kings, to fulfill your blasphemous dreams.

Having created our own cult, we proceed to missionary activities. Distributors of the Word of God are bought for glasses of faith, as well as inquisitors, opposing the corrugations of other, heretical preachers from other states. To instruct the true lost sheep from someone else’s herd is very good from the point of view of diplomacy: the general religion serves as an additional plus in the struggle for the sympathy and friendship of the august neighbors. However, territorial claims in interstate relationships still play a more significant role. In addition, if the ruler of a foreign power has time to decide on his own, original religion, our missionaries will already catch on his lands. It is possible to turn a city or two, of course, but the monarch attempts to sow a religious split in the state controlled by him certainly will not delight.

Stirlitz of a local spill

Spies are much more modest than missionaries. So modest that they are not visible on the map. The score dedicated to intelligence allows us to send fighters of the invisible front “to visit” to the neighbors. In the cities of the rival soprics, you can grab a couple of technologies in reserve-but only if they managed to overtake you in terms of scientific development. Another type of sabotage is available in policies – the election of the elections in their favor. If the spy manages to falsify the results, the city-state becomes our ally.

Another intelligence officer may interfere with the insidious plans of computer opponents. It will be possible to launch the “ears” at the right place at the right time – there will be a chance to find out in advance about the upcoming conspiracy or attack.

Despite the abundance of functions, the spy line leaves a greased impression. Especially considering that “people in gray” get to work automatically – as we develop. That is, you can’t buy a scout team for yourself.

In addition to religion and espionage, they deserve special attention, perhaps only scenarios. In one of them, we can https://proservartner.co.uk/process-mining-vs-task-mining-whats-the-difference/ finally finish off the falling Rome or, on the contrary, save it contrary to historical logic. The second scenario is largely designed to demonstrate new opportunities for religion. The third story, the most interesting in our opinion, tells of fantastic steam empires that are fighting for world domination. This is a classic steampunk with a special technology tree, bizarre wundervafli like a “heavenly fortress”, strange resources called “Eteriy” and “Lyubovy” instead of the usual aluminum. One of the world leaders here walks with an artificial eye like a monocle, and victory is achieved by leadership in the Empire League in three parameters at once for five strokes in a row.

If the remaining two scenarios look like fragments of the “big game”, terrible in the framework of mini-party, then “The World of the couple and steel” is an independent lovely toy that cannot but delight everyone who is not indifferent to steampink. It is only a pity that the fantastic buildings that we build cannot evaluate visually.

Poorly forgotten old

It remains to talk about trifles. Added nine new states with their leaders and “lotions”. True, speaking in good conscience, they are not so new. WITH Attila, For example, we have been familiar from time immemorial. So rather it is the return of the prodigal guns than a full -fledged renewal of the composition. From less hummed faces – Wilhelm Orange, The ruler of the Netherlands, and Maria Teresa, Empress Austria. Exotic lovers can choose Maya with Pakal at the head or Carthage, which he refuels Didon.

As usual, every power has special fighters or buildings in the arsenal. Byzantium, for example, creates cataphracts – improved horsemen, Carthage tramples the enemy with elephants, and Austria … builds coffee houses in which hussars sitting off.

The regular troops available to every civilization again included fighters and marines, as well as several other “units” familiar to us from the previous games of the series. Introduced new technologies and miracles of the world, who also visited mainly. Of the pleasant improvements-the division of ships into two classes by long-range, more sophisticated and various tasks from cities-states and slightly corrected AI, which nevertheless is still very far from the ideal.

The repeated resale model is already working. Gods & Kings – quite decent addon. Regardless of our indignation, the greed of developers and publishers will fulfill their functions: a slightly fed original Civilization 5 will sparkle with new colors and pull out players from the real world for some time.

Pros: a lot of interesting content;Original script in the style of steampunk.
Cons: Secondary for the series.

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